BombSquad

8 Player Party Game Madness!

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Introducing BombSquad, an explosive arcade-style party game best enjoyed with several friends and a large couch.

Jump, punch, throw, and bomb your way to victory as you compete in a plethora of mini-games including Capture-the-Flag, King-of-the-Hill, Bomber-Hockey, and of course Epic-Slow-Motion-Elimination.

Up to 8 local players can get in on the action through BombSquad’s support of keyboards, PC gamepads, Wiimotes, PS3 controllers, and XBox 360 controllers. You can even use iOS and Android devices as wireless gamepads via BombSquad Remote, available for free on the iOS App Store, Google Play, and the Amazon Appstore.

Harness your mastery of physics to barrage your opponents from afar with precision-thrown bombs, or simply charge in and toss your enemies off the nearest cliff; all’s fair in love and BombSquad.

Bombs away!

BombSquad Portal on Duxter

Bombsquad – OUYA Game Review by PsycoRevolution

Bombsquadinator’s Youtube Channel

BombSquad review on OneClickMac

8 Player Free-for-All Action!

Have any other cool BombSquad links? Send them my way!


For questions, comments, and bug reports, email support@froemling.net

185 Responses to BombSquad

  1. Mark K says:

    Great game! Just wanted to say that you should keep it up! Epic Slow is crazy hahah!

  2. janus says:

    Is it possible to play over network ? If not, it would be great to add it, at least over wifi ;)

  3. Sven says:

    I “EL – O – VE – E” *LOVE* this game! Thx for the good work.

  4. Nick says:

    Hey you guys should really make a Facebook page. This game is awesome hope you guys are planning to make updates in the near future!

  5. Mike says:

    You should make it playable over wiFi. My friend and I downloaded it thinking we could play together. Overall, great game!

  6. Casper Dyrholm Schrankenmüller says:

    This is Awesome, best game for mac in a long time, specially for partying with friends.
    Hove would a team match work if it would be played over the internet? would love to get together with random people to throw some bombs after others.
    And how about make support to play on more macs in a local game?
    would love if Each team of 4 could use 1 mac and 3-4 controllers against another team with same set up (WiFi).

    Love the game, keep it up. IT’S AWESOME!!!

    Casper D. Schrankenmüller
    Denmark

  7. Connor says:

    Brilliant game!
    I have but one complaint – I haven’t got a mac and can’t find a windows version. Is one possible? Please?

  8. oliver says:

    I’m loving it, network multiplayer would be the icing on the cake / mushroom

  9. oli says:

    Very nice game … we played with iPhone, iPad, Xbox and Wii Controller it worked without any problems :)

    If you bring out an “Bomberman” game with the same technology, i would buy it immediately

    best compliments from Austria

  10. some asian dude says:

    amazing game!!
    you should def add more levels to the practice mode in addition to onslaught.

  11. Luk says:

    seeing new Bombsquad moves every time I play.
    for example holding another player while he’s holding the flag :D
    http://cl.ly/2H3U2h1d2H35083H3Z2U
    looks quite funny…

  12. Richard Heath says:

    I have played so many games on my Playstation 3 and Mac (COD, Battlefield, etc.), but honestly this game beats them all. It is packed with endless fun that anyone can play.
    The way it allows iPhones and controllers to join makes it so addictive to play with a group of friends.

    I play it at school and literally EVERYBODY loves playing it.

    Eric, from all of us thank-you for making such an awesome/amazing game, and even continuing to update it constantly with more awesome stuff! We love the new TNT boxes and mines!!!

    If anything, we would love to see a few new characters, as there are so many of us playing and we all have similar characters! (maybe a cool Robot?? Or a Star Wars Stormtrooper? Gorilla?
    These are all ideas from my friends. Also, a few of my friends just bought the game on our macs, and we would love to see an intergration where we could connect our mac to someone elses as a controller. (maybe on both their screens?) that would be epic.

    Thanks again from all of us, and lastly, we all <3 the cook! best character by far.

  13. ikir says:

    Great game, a lot of fun!

  14. MasterBLasterBoyFromAMiga says:

    The game is beautiful.
    The graphics are beautiful
    is beautiful all the audio context

    reminds me a lot, MasterBlaster. for computers amiga
    many nights playing :) I loved it ..

    You did a great job .. continue

    My advice:
    -Multilingual interface. including Italian. thanks
    -ability to put the players’ avatars. custom
    -possibility to create the character. in a unique way.
    -an editor for levels

    thanks

  15. Kevs says:

    Awesome game dude,

  16. Diq says:

    a little game at : http://www.youtube.com/watch?v=Gmlb5Q4H5Tg
    one of my best score on last stand..
    addictive and beautiful game!

  17. Z13J says:

    Haha, just happened to be recording when I recorded this awesome moment:
    http://www.youtube.com/watch?v=Z0QvMyUqV14

    I really love the game’s physics system, its realistically cartoonish, if that makes any sense.

    • Eric says:

      Nice! that was all matrixy-looking :-)
      My guess as to what happened: there’s a hidden collision surface that covers the sides of that level to keep players from jumping up on the walls and turrets – you might have been skittering up the side of it. Hit F11 to switch to debug-mode graphics and you can see for yourself :-)

  18. Z13J says:

    Sorry for taking up more of your time, Eric, but I was scrolling through all of my libraries in Finder, and saw BombSquad’s. I opened it up, and saw the config (which I promptly changed all of my local times and scores to show off to my brother) and also saw a ‘mods’ folder and a ‘replays’ folder.

    So, two questions: I’m assuming there will be mod support, so how should we go about modding BombSquad? And, When will replay support be added, and what features will be included?

  19. Chris says:

    Is there some way to make the iOS controls easier to use? In particular I mean running. Am I correct in thinking that the only way to run is to find a space on the phone where there aren’t any buttons and hold there? I bet it would be really easy to run if you set the Volume Down button to run. Great game!

  20. Pingback: BombSquad for Mac | i Apps reviews

  21. bombsquad tank says:

    Just got the game, absolutely love it, got the latest update (I think it’s 1.2.3) , now it won’t run. I click open and it won’t open. This is an app for my mac. Any help?

    • Eric says:

      A small handful of folks seem to be getting a crash with 1.2.3 related to a sound file not loading correctly; I think that might be what you’re seeing. I’ve got it fixed in 1.2.4 which should be released any day now once it gets through review at Apple. If you don’t feel like waiting, feel free to email me at support@froemling.net and I’ll send you a test copy. Sorry bout the bug!
      -e

  22. garek says:

    Please I want play on my PC. When it will be release for it ?
    Thx

  23. Francisco says:

    Great Game! Are you already working on a new update? If yes, could you tease something? new characters, stages?

  24. Bastián Olea says:

    Awesome game! One of the best Mac games I’ve seen in a long time. We need a controller for Android badly!

  25. Jack says:

    this game is AWESOME!!! i play it all the time when i have friends over. please make more characters and an every man for them self mode. you could do stuff like last man standing and whatnot. also good for and uneven number of ppl. great game!!!

  26. ryan liao says:

    Has always been crash. Please be improved as soon as possible.
    My computer is RMBP.

    • Eric says:

      There’s currently an issue with Retina macbook pros where the game will crash when you run on the highest res (1920×1200). If you lower your res it should work.. I’m getting a RMBP shortly and will get a fix out as soon as I can track down the problem..

  27. Pete says:

    Awsome game.
    Would be awsome if you added android support because well, heaps of people have android too you know… not just iphones or ipods…
    Or would be even cooler if you ported this game to android so u can play it on your phone. that would be cool.

  28. jabe says:

    I’m having trouble running this game on my macbook pro with retina display. I keep getting the error: “BombSquad quit unexpectedly”. Any fixes?

    • Eric says:

      There’s currently an issue with Retina macbook pros where the game will crash if you launch it while at the highest resolution setting (1920×1200). If you lower your res in display preferenes it should work.. I’m getting a RMBP shortly and will get a fix out as soon as I can track down the problem..
      Sorry ’bout that…

  29. pp says:

    Hi Eric, great game!!

    May I ask what game engine you used? The ragdoll physics effects are so cool..

    • Eric says:

      Thanks!
      I wrote the game engine myself, which is probably not the most efficient way to make a game these days but it was a good learning experience :-)

      • glodos says:

        I really think you should make your engine publicly available, because it looks gorgeous. You could earn extra money that way. Please consider it, because it’s a great piece of work.

  30. Forrest Langseth says:

    This game is the best 5 dollars i have ever spent on any app period, I hope there is another update! Please bring something big!!

  31. Zesty says:

    Enjoyed this game on my friend’s Mac! This game is so funny that we played it for 5 hours! Also want to ask if there would be a Windows or Linux version of this game? I would like to buy one.

    • Eric says:

      Glad you like it!
      I’ve got the game running all over the place (iOS, Linux, Windows) so I do hope to release for those platforms at some point once I can get them polished up and whatnot. My first priority at the moment is adding networked play though…

  32. Kyle says:

    Can you pleeeeeease make more maps and/or characters and/or game modes :)

    • Eric says:

      I’m hoping to! My plan is to add free-for-all game types in there sometime in the next few updates along with hopefully some unlockable characters and/or maps.. I need more hours in the day :-)

  33. Kyle D says:

    BEST FUCKING GAME EVER!!!!

    Please make more levels/characters/game styles.

    You are a hero among incompetent cheeefs

  34. Jancis says:

    Can I have version with player limits removed? I wanted to play with friends, but one of us had to sit back and watch other 4 playing ;( There was no other way we could play together but fighting against each other which we didn’t want to.

    Thanks ;)

    • Eric says:

      The player limits are just so I don’t have to ‘officially’ support more than that, but you can disable them. To do so, press ~ to bring up the console, and then type:

      bs.config[‘Team Game Max Players’] = 99
      bs.config[‘Challenge Game Max Players’] = 99
      bsbase.writeConfig()

      It should just say ‘None’ if you typed everything correctly.

  35. Jancis says:

    Is there any way to get newest update on older os/x? I replaced older bombsquad version i bought with newer version from friend’s comp, but it would require newer OS/X version upon launching. I opened up Info.plist and changed version, but i still get force close before app even starts working.

    I have Snow Leopard, 10.6.

  36. Jancis says:

    Is Steam store in your plans? I’d greenlight it in a heartbeat and so would other players too.

  37. Leon Zhang says:

    THE BEST!

    This is absolutely the BEST game on Mac App Store!

    Please release a PS3 version so that I can play it with my families!

    And please add Internet multiplayer version!

  38. Andy says:

    Does bomb squad connect to controllers through Bluetooth?

  39. Andy says:

    Also please add it to PS3!

  40. Andy says:

    Does bomb squad use Bluetooth to connect to controllers? Also please add it to PS3!

  41. Eimju says:

    Hey, looks great. We’re about to dl the game, but we just have two macs… Is there a release (even beta) that we could play locally over network? Thanks!

  42. Steven says:

    I think for every different character, they should all have their unique feature. For example, Ninja should run faster than others and muscle man can grab better and faster than others

  43. Andy says:

    How about team tournament with computer components. :)

  44. FELIXVW says:

    Hey I am having trouble with the game. It used to work perfectly on my macbook pro but now when I open it it quits unexpectedly. I could send you the report if that helps.
    Please Help. I WANNA PLAY :(

  45. Pedro says:

    Hi, congratulations for this fabulous game.
    I Contact you to ask for information on use Wiimotes.
    The game has recognized the controller but it only work with buttons 1 and 2.
    The nunchuck don’ t work.
    How do I use the other 2 buttons? Or the nunchuck’s buttons?
    Thanks!

    • Eric says:

      Hi Pedro,
      Is this a Nintendo-made Wiimote? (I’m not sure if 3rd party wiimotes work)
      The newer Wiimotes (the ones that say ‘Wii motion plus INSIDE’ on the bottom) don’t work with accessories like nunchucks but all the buttons should work.
      If you take the battery cover off, there should be a sticker with the model number on it… it should be something like ‘RVL-003′ or ‘RVL-036′.. can you let me know what yours says there? That might help figure out what the problem could be.

      • Pedro says:

        I’ve RVL-CNT-01 http://www.123macmini.com/news/images/newsstory570_1.jpg

        The buttons 1, 2 work, the buttons A, B don’t work and nunchuk don’t work.

        • Eric says:

          Ok it looks like those are the newer type of wiimote so sadly the nunchuk won’t work with it right now. If the software I’m using to talk to wiimotes is ever updated to support them I’ll add it to the game. But you should at least be able to use the wiimote by itself. Here’s the button mapping: (A doesn’t do anything but B should run if you hold it down)
          b: run
          +: pickup
          -: jump
          1: punch
          2: bomb
          home: start

  46. Pez says:

    Hey, I noticed there wasn’t a wiki article about your game so I went ahead and added one, please contribute/correct anything that you believe is wrong! http://en.wikipedia.org/w/index.php?title=BombSquad_(Video_Game)

    PS. This game is awesome!

    Have you thought about modding/allowing users to create levels? Could generate a fantastic little community!

    • Eric says:

      Awesome; thanks!

    • Eric says:

      And yeah I’m currently working on adding the ability to add custom levels/characters/mini-games, so I’m hopeful that something fun will come out of that :-)

      • Pez says:

        Great, sounds awesome! I can’t wait to be able to contribute content to the game!

        I saw that the game modes and maps are currently written/supported with little (Python?) scripts and I think that would be a great way to expand the game.

        I believe you’re currently focussed on networked play at the moment (is there any eta), but was wondering if you’d looked into using another mac as a controller (similar to the mobile apps), or even as a “controller hub”.

        One problem we experienced yesterday when we tried to play with upwards of 8 people was that quite a few were used to playing with an Xbox controller but we couldn’t host more than 4 controllers on a single mac (or more than two keyboards).

        It would be great if we could have a second mac to plug controllers/keyboards into that could then connect to the mac running bombsquad as a set of external controllers to make it easier to play with large numbers.

        The “controller hub” mac, wouldn’t need to display anything on the screen as it could just send the buttons pressed across to the host.

        Let me know what you think!

        • Eric says:

          Network play is coming along slowly.. it’s a pretty huge overhaul so I still don’t have an ETA for it.
          The controller-hub is an interesting idea. It would actually be possible now using the same network protocol as BombSquad-Remote. (just coming from another computer instead of a mobile device). I’m pretty swamped on the game itself at the moment but I’ll keep it in mind. (or if you know any developers who’d wanna give it a whirl I’d be happy to share the iOS/android BombSquad-Remote source code)

          • Pez says:

            I’ve sent an email to your support@ address

          • Jim says:

            How is your network play coming along? I’d definitely be interested in implementing a ‘remote hub’ – I only have one PS3 controller, but a wealth of wired 360 controllers that could be easily hosted via a PC/Mac…

          • Eric says:

            (sorry for slow response)
            That sounds good.. I’d be happy to share source code or protocol info or whatnot for the remotes (it’s pretty simple). Email me at support@froemling.net and I can send stuff your way..
            -Eric

  47. clawjelly says:

    Brilliant game! I was almost about to regret to have bought an Ouya, because so many things don’t work properly. But when i tried your game, everything was fine again! I love it already and i haven’t even tried multiplayer yet! Best 5 euros i’ve invested this year so far, hands down, and i can’t imagine that some game might be able to top that. You, sir, might have created the killer app for the Ouya there. At least i will tell everybody about that game… As a fellow game developer congrats to this great title.

  48. emilio says:

    fantastic game – and impressive given the solo coding effort! it’s really nice to see more games on OUYA that are fairly polished and not “retro” (there are fun retro games, sure, but we need diversity). i got hooked and bought it the first night, and now i can’t wait to hook up a bunch of devices for party mayhem.

    having played this for a couple nights, only on co-op, i suggest these priorities:

    crash: keyboard devices. this is probably an OUYA problem, but i had a crash when i plugged in a USB keyboard. the OUYA got wonky shortly after that, so… yeah.

    1. throwing distance control: my buddies and i find it tricky to get an intermediate toss with the OUYA controller, especially with a quick shot. adjusting the running delay before full power is reached would work with the current system, but have you tried basing distance on how long the throw button is pressed? the trackpad or right analog would make an interesting control for throw direction and distance – and you could throw in one direction while walking in another.

    2. why don’t PCs throw a bomb sometimes? nothing ruins round 5 of Pro Onslaught quite like a bomb going off in your hands – a bomb that you were frantically pressing “throw” for. i may have only seen this with regular bombs, but i’m not entirely sure. only tried on an OUYA controller.

    (some time after all the bugs are fixed and you’ve taken care of, like, real life stuff…)

    3. stats for my player profile! geeks love stats. multi-kills, sticky headshots, edge throws, flags scored/stopped, times killed by each NPC type (f’ing ninjas), stats stats stats!

    4. more player model customization. even just swapping heads, torsos, and legs between the models would be a fun and simple customization.

    5. obscured player outlines. i was thinking about a map with columns of different sizes scattered around, so you run around the columns, seek cover, and chuck stuff over the short ones. but it’s kind of annoying when your PC is obscured by a map object – how about some PC (but not NPC) outlines when you’re obscured, a la Left 4 Dead?

    6. flag pick-up and drop effects. sometimes it takes me a second to notice that a Conan punched me and made me drop the flag! a uniquely-colored sparkle or sprite pop or something would help notify as well as add some game show-zazz to competitive modes.

    (some time after the bugs #3-6 introduced are fixed…)

    7. map editing. sure, sounds like fun. i like your stock maps plenty, tho i would like to build that column map.

    (a while after every bug is fixed and tons of cool features are added and you go to sleep every night on a big pile of money…)

    274. network play. this just isn’t a priority for me, at all. this is a fantastic in-person multiplayer game that seems best enjoyed on a couch with friends. there are aspects of the game that are potentially frustrating (ninjas, running control, impact explosives, baker waves), but they are just challenging, unpredictable, and fun enough to make the game compelling. one thing that makes this frustration manageable is sharing it with friends! last night my buddy and i played Pro Onslaught over and over and over without completing it, but every defeat either left us laughing or steeled with more resolve to conquer it. if we were just sitting in separate houses, communicating via VoIP or text, we probably would have gotten much more frustrated and bailed a lot sooner.

    plus, network play adds a huge QA load to the game. frankly, i think you should focus on polishing your rad game that people already love so it becomes a first-purchase game on OUYA and other TV devices (Google TV? Steam Big Screen? Xbox?). sure, local tablet Wi-Fi gaming is a lucrative market, but they’ll still be there after the players in the light-gaming TV market have lining up and been recognized as the killer apps. you’re pretty much there, keep that ball rolling!

    • Eric says:

      Dude, thanks for the awesome feedback; I’ll definitely be re-scanning over that and adding things to my to-do list. Glad you like the game, and don’t hesitate to holler if you have any other thoughts/ideas. Cheers!

      • Wajeemba says:

        I love the fact that you comment back to people!
        I’m also a fan and hope that your game continues to be a huge success, as it likely will :D

        I was so excited today when I learned about the smartphone-as-controller apps you have developed. I think we need to see more cross platform innovation like that, and you filled a niche perfectly with an existing form factor that most people with Ouyas already have. If there is a way to let people know in-app on the console that their friend can whip out their smartphone and jump into the action, I think you’ll see even more customer delight, and willingness to pay for the full version of the game. Either in the results of the first couple matches, or on the homescreen background- down off-angled to the side :)

        Ouyas only come with 1 controller, and additional are so expensive (half the cost of the whole system?). It’s definitely a felt need. Some kind of haptic feedback enablement option would be nice, because it’s a little hard to know if I’ve pressed the correct button. I’m honestly impressed with how responsive of a controller that my Galaxy Nexus becomes, and that my old DroidX is even viable to let a friend use.
        Oh! if there’s a way to allow either of the volume buttons to be used like a bumper/run button that could be interesting.

      • emilio says:

        “holler!” (yeah, i’m all over the place today.)

        so, friends love the game. it takes about 30-60 seconds to build control familiarity for anyone used to a console controller, and soon after the laughter, screams, and cheers begin. epic mode is particularly pleasing (pro tip: time your bombs, people, or i will just throw them back at you – tsk). i’ve tested the OUYA with Xbox, PS3, and Android controllers; it was freaking out with more than one Xbox controller, but you may have patched that.

        recent highlights:
        – picking up someone who was holding the flag. (i tried to pick up someone who was holding someone else, hoping to build a human tower, but no go.)
        – grabbing the head of a player that someone was carrying, playing tug of war, then letting go and watching them both fall off the edge – but not before the carried player got caught on the edge and they both hung there for a few thrilling seconds.
        – smashing multiple frozen players in one punch. take that, cryogenics!
        – the terror of being surrounded by bombs in epic mode.
        – throwing anyone over an edge, ever.

        in addition to my previous suggestions (cmonnnn intermediate throwing control and game objective VFX/SFX!) i have a few more:

        co-op player number difficulty scaling is kinda uneven. two-player beginner Football is a walk in the park, four-player is very hard, even once the chaos settles down and people are focused. the barbarians seem to take 2-3 punches to drop the flag, while PCs drop it in one hit. infinite Runaround seems to scale well. we still haven’t finished pro Onslaught with 1-4 players, but we got close once with 4.

        more readable text on OUYA. all text is a bit small for TV gaming. an increase of 10-20% across the board would increase readability and open up some of the packed-looking text displays. you would need to enlarge some dialogs and other fixed-text displays correspondingly, but it’s a TV, go for it. also consider another general UI typeface, or another weight of the one you’re using. text displays such as the help screens and dialog contents could switch to a more TV-friendly weight or face, and label text such as buttons and dialog titles could remain the current typeface (Hobo?).

        more distinguishing features between PCs and NPCs in co-op. the fog of war is not kind, especially when your dark blue ninja friend is in a scrum of black ninjas. in addition to whatever player customization you may have planned, some player-distinguishing VFX would be excellent. outlines, brighter text labels, enlarged heads, something. another option would be to ensure that no PC color scheme gets close to an NPC’s.

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  51. Chris says:

    Just wanted to stop by and say how much me and my family love this game. Can’t remember having so much fun couch co-op with anything else. Great work and thanks heaps for creating this game and providing the fun experiences we have had. Just beat pro onslaught today with 3 of us. Damn hard, but damn fun and rewarding. (Tip: We worked out a special tactic to deal with the last wave. Think hard enough and you’ll get it too)

  52. Sam says:

    This is a class game Eric keep up the good work. So addictive and fun with friends. I have thought up a few things which would help to improve the game.

    -More characters or even the ability to create a character.
    -Character bonuses like the ninja could have more speed, muscle guy strength etc.
    -Ability to play over wifi with other players.
    -More single player missions.

    Thanks keep up the good work. It is class the way it is so don’t add too many more items and ideas which could ruin the simpleness and amusement of the game.

  53. Sam says:

    Oh and also a theatre, where you can store funny pics and videos of your gameplay! :)

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  58. Justo Bandito says:

    This game may be my favorite multiplayer game since HALO:CE.

    8 Player local is so damn epic and fun.

    Any chance of a PC port? I am unfortunately selling my mac to get a gaming PC, and losing Bombsquad is causing me some serious internal grief lol

  59. Elbos says:

    BEST OUYA GAME!!

    Dude, this game is god-like for party. We need more maps and updates!!

  60. Collin says:

    After watching the YouTube video for this game, I went out and bought an Ouya that very day. Since then, Bomb Squad is still the only game my friends and I ever really play, and it kinda makes me wish more of my $100 Ouya purchase could have gone directly to you, rather than my $5 game purchase.

    Bomb Squad is incredible, the Free-For-All modes are good with an odd number of people, but the team games are timeless and will probably never, ever get old. Football, Duel, and Assault are just incredible modes that have had me laughing more than just about any game I have ever played. I know you are probably a little discouraged when the console you released on is the only reason that sales are not higher, but this is without a doubt the BEST game on the Ouya and probably will never be topped.

    8 players is a rarity and impossible on any other console, and yet the 6-8 player team games are the game at its best. Please continue to develop this game. Heck I’d gladly pay another $5 for a DLC update, I wouldn’t say that about many games, but you deserve more for what you’ve done and I’d gladly pay if it fuels more content and more drive for you to complete it.

    20 Hours of Bombsquad in 3 weeks is more than worth the $5 asking price. Good luck dude, look forward to future updates (Especially if there is a custom character/level editor)

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  62. Manson says:

    This game looks like a tonne of fun on the Ouya!
    Unfortunately my country doesn’t have any local retail shops that sell the console and I just sold my Mac PC.
    Are you planning for an Android/PC/Linux release in the near future as I kinda now regret selling it just to play this game with my friends!

  63. Reinier Vegter says:

    Hey Eric,

    Is it possible to release this for normal android, in Play-store or something alternative?
    Much more people seem to be using android tv-sticks these days and are desperately looking for nice multiplayer /coop games like this one ! :)

    • Eric says:

      I’ll be doing that at some point hopefully in the next few months.. I just want to get network-play in before I do so (since the game is so multiplayer-centric and its hard to get multiple people playing on a single phone/tablet)

  64. S Bossen says:

    I am constantly amazed at the attention to the little details each time I play this game. I am always finding things I didn’t think were possible and it’s hard for me to believe this game was made by one person. As an aspiring game developer for Android, what can you us about how you made this game? What graphics/physics library did you use?

    • Eric says:

      Thanks!
      Well, I wrote the graphics engine from scratch but I wouldn’t recommend that unless you really like OpenGL coding (I do). If I were starting over today I’d probably at least take a look at Unity. As far as dynamics, I’m using Open Dynamics Engine, but these days Bullet is the way to go for that stuff.. Hope that helps!

  65. Philipp says:

    Hey Eric could i get a Windows version of the game pls? i totally love your game but i cant afford a mac. i play it everyday at work where we have a macbook. Hope you can help us fast.
    You are the best!!!!

  66. Botarguirix says:

    juro que es de los mejores juegos que he tenido la fortuna de conocer lastima que muchos de mis amigos no quieren jugar un juego sin graficos ultra wow! pero es una chulada tu juego una mega felicitacion por hacer uno de los juegos mas divertidos del ouya hasta ahora! y super barato! un saludo desde mexico!!!

    i really like the game and i wanna say that is… awesome!!!! i like it even more than the tower fall in ouya! its the best game for co op couching game! really!!! thank you!!! it’s super addictive! and super cheap!!! keep going doing more awesome games like this!!! if you could add more modes of play that will be more cool! thx!

  67. Alex says:

    This Game really need alot more attention than it got so far! Its by far the best coop / party / fun game to play. Everybody can play this game, even if you keep dying it is just hilarious – I love your work, and cant wait for the windwos version ! Are there any news on the windows version?

  68. Painintheass92 says:

    Hi there!
    This game looks amazing! will it come out for windows to? Cause that would be awesome!!

  69. azdroid says:

    guys i love this game it looks awsome i want ti but i have linux can u make it in linux if this happened then im buying it

  70. Jenno says:

    I love Bomb Squad on Ouya – I see there is an update – what has changed in the new version (I haven’t had chance to test yet due to my family hogging the TV!!)

  71. Davide says:

    Great! It will be launched also on PSN Store? :-))

  72. Edelwin says:

    When is windows coming out? i want it so bad!

  73. Edewin says:

    When this game coming out for windows?

  74. Pez says:

    Hey Eric,

    Once again awesome game! We’ve just had a friend come over with PS4 controllers and we they don’t seem to work with BombSquad when connected over Bluetooth. They work just fine over USB.

    When connected over bluetooth the game reports “1 controller detected” but there is no response to pressing any button in game.

    Any ideas?

    • Eric says:

      Hmm.. if you go into BombSquad’s Settings/Controllers/ConfigureGamepads UI, are you able to configure the PS4 controller when its in bluetooth mode? It may just be that button mappings need to be set up. I haven’t tried a PS4 controller myself though so I can’t say for sure..

      • Dominik says:

        Hi Eric,

        I too have troubles with my 2 PS4 controllers, their in bluetooth connection on my mac but bombsquad does not accept then unless i plug them in via USB then everything works just fine! Therefore button mapping cant be done when in bluetooth mode.

        • Eric says:

          Hi Dominik,
          Odd.. do the controllers work in other games wirelessly? If you poke the PS button in the middle does it make a difference?

  75. Federico says:

    Gorgeous and hilarious, probably the most fun game ever! It’s so difficult to find local multiplayer games, let alone games that are actually fun!
    You did a hell of a good job, keep it up.
    Any more games in the pipeline?

  76. Bryce Souers says:

    I have admired your game for some time now. It’s my favorite game. The rag doll makes it hilarious! I play it everyday! You inspired me to develop for OUYA. I watched BombSquad on YouTube, and knew it was awesome. I’ve been trying to make a game, but I just can’t get it to work. I tried setting up the UNITY 3D Engine with OUYA, but it wouldn’t work. I’m lost and need help. I’ve seen your interview with OUYAS, and it showed you programming. The code looked to be C++. I’ve looked up how to use C++ with OUYA, but nothin works. Could you please be kind enough to help me? What language did you use? Is it C++? Did you use any frameworks? How did you get that language to work with OUYA? Have any tips you could give me? Please reply.

    – Bryce (Your biggest fan)

  77. Alexandre says:

    Hi, any idea when an update with networking will be out ? Gongrats for the awesome game !

  78. Hey There. I discovered your blog the usage of msn.
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  79. Dominik says:

    Hi Eric,
    doesn’t work with any game in BlueTooth Mode.
    this Post on a Steam forum explains it pretty well.
    http://steamcommunity.com/discussions/forum/1/648816742483668361/

    So i think it’s a problem with the PS4 controller…

  80. Ethan Zhang says:

    Hey I got an idea about this game! please add tracking bomb as it touches the ground it will roll over to the enemies.

    • Eric says:

      I’ve been thinking about some ideas like that.. could be fun.. I’ll hopefully have some time to experiment with new powerups soon-ish.

      • Ethan Zhang says:

        Hi Eric,

        Thank you for replying me so quickly! And I’ve got another question here, does BombSquad support PS4 controllers? Im about to get a PS4 and if the game supports the PS4 controllers that would be convenient because if not so I have to buy an additional PS3 controllers for the game.

        Thanks!

  81. Malik Kauczki says:

    Do you have any update on BombSquad for Windows? I don’t have Mac, OUYA or Amazon Fire TV, and I really want this game! Also, do you have any plans on releasing it on the PS3 or PS4?

  82. Malik Kauczki says:

    Do you have any update on BombSquad for Windows? I really want this game! Also, do you have any plans on releasing it on the PS3 or PS4?

  83. cabinw says:

    Excellent job!

  84. cabinw says:

    PS. Do you have the Android TV version for this app? I think run Bombsquad directly on big screens is a good idea. Hope I can help you by testing or something else.

  85. Mati says:

    Is BombSquad free 2 play in Ouya?

    • Eric says:

      Yeah; it currently has an hour long free period on OUYA. I’ll be switching it soon to match the Google Play version (free indefinitely with upgrades you can get).

  86. ben says:

    Hi eric,

    i’m not sure you did catch my email, but XP compatiblity is down with latest release
    1.3.x works well
    ben

    • Eric says:

      Hi Ben,
      Yeah I saw your email (sorry I haven’t responded yet).. Things are a bit hectic right now with the Android launch happening, but I’ll see if I can fix that and get XP back up and running when I have a spare moment. (though at some point in the future I may have to start limiting it to Vista/Win7+). Thanks for the heads-up!

  87. Dioma Paul Puyat says:

    I truly love this game. Do you have any other upcoming games? I would certainly wait for them. Thanks!

    • Eric says:

      Thanks!
      I still have lots in store for BombSquad.. I have other ideas that would be fun too, but this will probably keep me busy for at least a while..

  88. Mati says:

    Hello.

    I sent You a e-mail message. If you need a tester with Windows 8.1 I can help you. I played your game with my friend’s (on android) and was great!

    Cheers!

  89. kevin willyanto says:

    i really like this game! i want to play it on my laptop (windows 8), would you sent me the link for the windows version?? thank you..

  90. Heo Chow says:

    Is there any linux build?
    Or is that built in linux?
    It’s sooooo fun and I can only play it on Android(I don’t get a Mac)!

  91. Austin Barrow says:

    I would like to ask why the Mac bombsquad cost 5 dollars while the android is free. I really would like to play this game yet I cant. :(

  92. Casey says:

    I bought it on Ouya, but I no longer have it. Please bring it to PS4 so I can give you more of my money :)

    • Eric says:

      Hi Casey,
      I’m working on several ports, so hopefully there’s somewhere you can play it now/soon. Just launching on Google Play (android) this week..

  93. Daizon Calvin says:

    this game is amazing I hope you make a ps4 version because I would love to play it on ps4.Great work!

  94. Ike says:

    AWESOME GAME! Just downloaded it to my android phone last night and I was instantly hooked to this game. My friends and I love the multiplayer game as well.

    I would just like to ask if you have a PC version for this game? Or if you have a beta version I would like to test it as well.

    Best regards,
    Ike

  95. Danny Kriegbaum Laursen says:

    This game reminds me of the fun that, I had as child.
    Me and my friend brought this game yesterday and begun play it and before we knew the clock was almost 5:00 in the morning and I had to wake up to go to work ad 07:00.

    I really hope this one day will find it’s way to PS4

  96. Blake Livingston (Ultibit) says:

    Hey Eric,

    The Android version is awesome, 5/5 stars on that! I was wondering, since you said that you were working on the Android/Windows versions at the same time, does that mean that the Windows version will come out soon? I really want to play on my TV, and I think the only way I could is through an HDMI connection from a computer. If you know any way a tablet-to-TV connection could work, please let me know! Again, 5/5 stars, this game will be the first game on my eventual channel.

    Blake (Ultibit on YouTube)

  97. Ramires says:

    |good game but it would be perfect if you have to cast it for ARMv6

  98. Sime says:

    Hi Eric,

    I tried to play the android Version of Bombersquad with a PS4 controller and it kinda works but it’s so delayed that IT is unplayable. Do you try to get them working?

    PS: Awesome game, really love it playing with friends!

    • Eric says:

      Hi Sime,
      Glad you like it :-)
      When you say it’s laggy: Are you playing a network game or is it laggy when just playing by yourself? Are you using the PS4 controller wired or wireless? Some android devices can get laggy with wireless controllers depending on the conditions; not much I can do about that from the game end unfortunately :-/

  99. Austin Barrow says:

    If u need any help with testers for iPhone just tell me

  100. john says:

    Awesome!,i know that you can make another game like that like mini dota(world of warcraft) or RPG using that platform , is it a platform? I don’t know much haha great apps ,very smooth even it is 3d game

  101. Ticen says:

    Hey Eric, whenever i play a wifi game with my brother on the same network but 2 different devices there is always a lag with the connecting person and not the host.
    is there a way to fix this ?

    • Eric says:

      Sorry about that; the network code is still very new and doesn’t perform great yet.. there’s some tricks that games use to ‘hide’ lag that I haven’t had time to implement yet. I plan to keep working on it until it behaves nicely, even if it takes a few months..

  102. Alex000w says:

    Hi Eric! Are you going to add a system of update ?

  103. Travis Grant says:

    Why does it say, i can’t connect to another device because their running on another version? Please someone help.

    • Eric says:

      That just means that one of you is running a slightly newer version of the game; check the Google Play app for updates to make sure you’ve both got the same version… (I should probably change that error message to be clearer)

  104. Gael says:

    Hi Eric, Please could you tell me why the hen I open the games bomsquad it is written “License check failed” Also when I try to get Bomsquad pro to play with all my friends. Desolated for mistakes I’m French it is the fault of Google Translate. :)

  105. Owen says:

    Hey Eric, huge fan of the game and my friends and I can’t get enough of it (especially 8 player chaos in multiplayer). Can’t wait to see some extra maps and variants coming out, meteor shower is great, I’d also love to see a boxing ring or sticky arena in the future!

    One small question, will the people who have already gotten achievements that give tokens before the update be able to receive said tokens after the update?

    • Eric says:

      Glad you like it :-)
      I’m working on some new mini-games now; stay tuned.. I’m also working on making it easier to mod the game so hopefully other people can add their own mini-games.

      And yeah I just fixed things so that from now on people will get all the tokens from achievements they’ve gotten before the update.

  106. Gael says:

    I got Bomsquad on Aptoide application, store it in play is not available in my country (French Guiana) Watch please this screenshot I made on the following link http: // gamixofficial. skyrock.mobi/photo.html?id_article=3235595719 / (License check failed) This is what appears on the screen when I try to connect to my Google account for Bomsquad to unlock the pro day limit Please help me, I really would like to play more than 3 players. Thank you

  107. Owen says:

    Has there been a rollback of the latest update on Ouya consoles? I hit ‘update’ before playing today and lost all of the new features.

  108. Alex000w says:

    Hi Eric! Why have not I received the award for the cup? Here’s a screenshot http://vfl.ru/fotos/5b6664ee6843125.html

  109. Gael says:

    “LISENCE CHECK FAILED” !!!!!!!!!!!? 1.4.7 Stupid game !!!!!

  110. Gael says:

    how I can have his writing bomsquad pro lisence tcheck failed

    • Joop Kiefte says:

      I recommend you to try to install the Amazon AppStore on your device, then try to uninstall BombSquad and reinstall via the Amazon AppStore, then try again to buy the upgrade.

  111. Gael says:

    Hi Eric, Please could you tell me why the hen I open the games bomsquad it is written “License check failed” Also when I try to get Bomsquad pro to play with all my friends. Desolated for mistakes I’m French it is the fault of Google Translate. :)

  112. Eric says:

    Hi Gael,
    I am not sure what that error means.. did you not install the game from the Play store perhaps?…

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